Kratos learns WebAssembly
- God of War on PSP, recompiled to WebAssembly and running in the browser: An open-source project statically recompiles the PSP's God of War straight to WebAssembly, pairing a WebGL2 renderer with kernel emulation so it runs in any browser tab. (github.com)
- Amiga demoscene for beginners: A new beginner series kicks off with the Amiga's OCS chipset, breaking down how the CPU, custom chips, and three separate RAM pools cooperate on a stock A500. (spookbench.net)
- Creating procedural hexagons with Blender's shader nodes: A video tutorial builds procedural hexagon tilings entirely from Blender's shader node graph, no textures or UVs involved (unverified). (youtube.com)
- Random vs. noise, a sketch-a-day exploration: The latest entry in villares' ongoing py5 sketch-a-day series contrasts random() and noise() functions, with the full source code posted alongside the sketch. (github.com)
- CC Fest returns for its tenth year: The free annual creative coding gathering goes virtual again on October 17, offering workshops and talks as part of Processing Community Day. (ccfest.rocks)
- I'm sorry, but you still have to think: A close read of DHH's AI-assisted rewrite of Campfire Once into Rust, Elixir, and Go shows how unspecified prompt decisions get silently resolved by the model, sometimes dropping backwards compatibility or botching concurrency. (itsallaboutthebit.com)
- 'AI' is not a tool: Clojure creator Rich Hickey argues AI fails the basic definition of a tool, since tools are wielded with intention while AI systems act on your behalf rather than under direct control. (linkedin.com)
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