Kratos learns WebAssembly

  1. God of War on PSP, recompiled to WebAssembly and running in the browser: An open-source project statically recompiles the PSP's God of War straight to WebAssembly, pairing a WebGL2 renderer with kernel emulation so it runs in any browser tab. (github.com)
  2. Amiga demoscene for beginners: A new beginner series kicks off with the Amiga's OCS chipset, breaking down how the CPU, custom chips, and three separate RAM pools cooperate on a stock A500. (spookbench.net)
  3. Creating procedural hexagons with Blender's shader nodes: A video tutorial builds procedural hexagon tilings entirely from Blender's shader node graph, no textures or UVs involved (unverified). (youtube.com)
  4. Random vs. noise, a sketch-a-day exploration: The latest entry in villares' ongoing py5 sketch-a-day series contrasts random() and noise() functions, with the full source code posted alongside the sketch. (github.com)
  5. CC Fest returns for its tenth year: The free annual creative coding gathering goes virtual again on October 17, offering workshops and talks as part of Processing Community Day. (ccfest.rocks)
  6. I'm sorry, but you still have to think: A close read of DHH's AI-assisted rewrite of Campfire Once into Rust, Elixir, and Go shows how unspecified prompt decisions get silently resolved by the model, sometimes dropping backwards compatibility or botching concurrency. (itsallaboutthebit.com)
  7. 'AI' is not a tool: Clojure creator Rich Hickey argues AI fails the basic definition of a tool, since tools are wielded with intention while AI systems act on your behalf rather than under direct control. (linkedin.com)

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