Noise, assembly, and attention spans
- Writing a demoscene intro for the ZX Spectrum: A year-long solo project crams a full demoscene intro with AY soundtrack, VU meters, and parallax starfield into just over 10KB of hand-rolled Z80 assembly on a stock 128Kb Spectrum. (markround.com)
- Multiplying noise fields in numpy: The latest sketch-a-day entry pairs numpy with OpenSimplexNoise, multiplying two separate noise series together to build its visual pattern. (github.com)
- OpenSimplexNoise vs. Processing's noise: Another entry in the daily sketch series pits OpenSimplexNoise head-to-head against Processing's built-in noise function to compare their textures. (github.com)
- NOTUN: designing for damage in cyclone-prone Bangladesh: An Architectural Association project uses water-flow simulation, wind-responsive bamboo housing, and bio-based embankment blocks to design repairable settlements that treat storm damage as inevitable rather than preventable. (creativeapplications.net)
- Parker Ito on the dumb truth of contemporary art: The artist discusses postinternet art, Zombie Formalism, and NFTs, coining the term 'Dumb Art' for work that looks flat next to machine-generated images until you look closer. (rightclicksave.com)
- Is attention the essence of intelligence?: The history of the attention mechanism gets traced from a 2014 translation experiment to the backbone of today's large language models, with the question of whether it's really intelligence's secret left open. (quantamagazine.org)
- AI coding agents generate more code, but not more software: A report digs into claims that AI coding agents boost output, questioning whether a flood of generated code actually adds up to more or better-working software. (unverified) (arstechnica.com)
- Linus Torvalds working on a hefty kernel improvement with Claude Code: Linus Torvalds reportedly turned to Claude Code to help with a substantial Linux kernel improvement, according to a report. (unverified) (phoronix.com)
- Epic's Fortnite video tries to launder its AI art pipeline: Artists interviewed about Epic's promotional video on Fortnite's 'art concepting process' see it as an attempt to normalize generative AI use within the studio, and they're pushing back. (aftermath.site)
- An AI found solutions hiding in plain sight across 22 scientific fields: Rather than inventing anything new, this AI system scanned dozens of scientific fields and surfaced existing but overlooked solutions to open problems. (unverified) (science.org)
- Vi Hart's big Navier-Stokes post: Vi Hart delivers a long-form explainer on the Navier-Stokes equations and the math underlying how fluids actually move. (unverified) (patreon.com)
- Speeding up the Unreal editor by dropping an overkill hash: Profiling Unreal Engine's startup reveals shader compilation leaning on SHA1 purely to fingerprint source text, and swapping it for a non-cryptographic hash speeds things up considerably. (larstofus.com)
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