Rendering, remembering, resampling
- I love software rendering: A love letter to 90s software-rendered games like Quake and Doom, arguing their crisp pixel sampling and color-banded shadows beat the smoothed look of early 3D acceleration. (jamesfmackenzie.com)
- You could have invented transformers from memory: A math-heavy walkthrough rebuilds the transformer architecture from scratch, framing attention as a form of associative memory retrieval rather than a black box. (alexwang.ai)
- My obituary for programming: A longtime holdout finally tries AI coding tools and is startled by how well they refactor and debug, then sits with what that means for the craft he loves. (dumbmatter.com)
- The interpretability of neural networks: A long interpretability essay argues the famous 'polysemantic neuron' evidence for superposition theory was largely misread, and most neurons are legible once you know what to look for. (already-clean.goodfire.com)
- Algorithmic sound design with L-systems and granular synthesis: EvoGrain generates audio by pairing L-system grammars with granular synthesis, drawing inspiration from the rule-based Iamus composer and shipping full source code to tinker with. (nathanho.me)
- The polyphase filter hiding in every oversampling plugin: A DSP deep dive explains why oversampling only matters for nonlinear processing like saturation or clipping, not linear effects such as EQ or reverb, walking through the polyphase math underneath. (tonalux.org)
- tixy.land, a creative-coding golf playground: A tiny sandbox where a single JS function of time, index, and position, capped at 32 characters, drives animated dot-grid patterns, built as a teaching tool for shader thinking. (tixy.land)
- Shalltear, a lightweight open-source C++ game engine: A free Vulkan-based engine with a full editor, hot-reloadable C++ scripting, and optional physics, now growing a Unity-style shader graph in the open. (shalltear.dev)
- Building an accessible filterable menu: A Base UI team post walks through the design decisions behind a filterable menu component, covering keyboard navigation, screen reader behavior, and the resulting API. (base-ui.com)
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